Raise a fluffy friend from an egg. The complete guide to the game.

Pufoo is a virtual pet game for your phone. This page explains everything, so even someone who has never seen the game can understand it and explain it to others.

Contents

1What is Pufoo?

Pufoo is a virtual pet game: in real time, you care for a fluffy, round creature that hatches from an egg you find in the garden (in the game it's called a Pufi, but you can give it any name you like).

The game is about four things:

Bonding

Every Pufi is one of a kind in looks, personality, voice and the language it speaks. Pet it and it purrs; it watches you; over time it starts talking in its own language.

Caring

You feed it, put it to bed, wash it and take it for walks. Its needs go down in real time, even while the app is closed.

Growing up

Your Pufi grows from baby to grown-up over 210 days; with every stage it gets a little bigger and talks a little more.

Going out

You go for walks with your real steps, counted by your phone's own step counter, and make friends with people you know.

Pufoo is made for iPhone and Android. It's free to play; optional purchases (gem packs, a Starter Pack and the Pufoo Club subscription) go through the App Store or Google Play. There are no ads.

2The first minutes: from egg to name

  1. The age screen. Pick the year you were born. It stays on your phone and only adjusts the game to your age group.
  2. Tap the egg 10 times. It wobbles and clicks with every tap. Cracks appear on the 3rd, 6th and 8th tap.
  3. It hatches! Your Pufi pops out with confetti and a little tune. A card tells you its color, looks, personality and favorite food:Color: Lilac · Pointy ears, big eyes · Personality: Cheerful · Favorite: carrot
  4. Name it. Up to 12 letters. Pick one of the suggestions, type your own or roll the dice for a random one.
  5. Into the garden. Your Pufi greets you with a heart. It can't talk yet, because it was just born.
The egg you find in the garden

At the start your Pufi's food is 85, energy 85, hygiene 95 and joy 80. You start with 60 coins and 25 gems, and the first daily gift adds 10 coins.

3Every Pufi is unique

When it hatches, every Pufi gets a secret "DNA". The chance of the same Pufi hatching twice is practically zero. All of these are real Pufis from the game:

Looks

FeatureOptions (chance)
Color360 shades, which the game names with 13 words: Rose pink, Peach, Apricot, Lemon, Pistachio, Mint, Aqua, Ice blue, Sky blue, Lavender, Lilac, Wisteria, Cotton candy
EarsSoft 22% · Round (bear) 22% · Pointy (cat) 20% · Long (bunny) 16% · Floppy 12% · Antenna 8% (a little antenna with a bobble instead of ears)
EyesBright 34% · Big (colored iris) 24% · Bean 20% · Sleepy (half-closed) 14% · Starry 8%
MarkingsNone 30% · White tummy 22% · Spotted 18% · Two-tone (head and ears in another color) 14% · Colored paws 10% · Heart patch 6%
Other3 mouth shapes (ω, a smile, a smile with a tiny tooth) · 3 blush colors (pink, peach, lilac) · a 35% chance of a tuft (a curl or three leaves) · fur texture (22–32 puffs) · a second color for the markings
Rare features: starry eyes (8%), antenna (8%) and heart patch (6%). If two of these show up on the same Pufi, you're really lucky.

Personality

Every Pufi has one of six personalities. Personality doesn't change needs or rewards; it changes how your Pufi behaves.

PersonalityHow does it behave?
FoodieSays it's hungry earlier (when food drops below 50; others at 35).
SleepyheadSays it's sleepy earlier, yawns now and then during the day and yawns when petted for a long time.
SocialTalks 50% more and asks to go for walks more often. Dreams about its friends, too.
ShyTalks half as much and more quietly, its cheeks are always a little pinker, and when petted it shrinks back at first, then relaxes.
CheerfulHops more often, giggles when touched or petted and talks a little more.
CuriousDoesn't close its eyes while being petted; it follows your finger with its eyes.

Favorite food and voice

Every Pufi loves one of five foods the most. Tap the picnic basket: as a baby your Pufi drinks from a bottle (+30). From the kid stage on it takes a random food from the basket and eats it bite by bite; if it's its favorite, it gets fuller (+35), sprinkles hearts and gives you an extra coin. When it sleeps it mostly dreams about its favorite food.

Strawberry
Apple
Cookie
Cake
Carrot

Every Pufi has its own voice: its pitch (between 380 and 700 Hz), talking speed and tone are different from birth. Its voice gets a little deeper as it grows.

4Needs and mood

There are four bars at the top of the screen. They all go from 0 to 100 and drop over time. A bar below 25 blinks.

BarHow fast does it drop?How does it fill up?
Food0.21 per minute while awake (about 8 hours from full), 0.10 while asleepFeeding (+25), favorite food (+35)
Energy0.14 per minute while awake (about 12 hours). While asleep it rises by 0.28 per minute (0 to 100 in about 6 hours)Sleeping
Hygiene0.08 per minute while awake, plus 0.12 for each poop; 0.05 while asleepWashing (back to 100), tapping a poop (+10)
JoyAlways 0.035 per minute (about 2 days)Walks (the most), mini games, petting, visiting friends, messages, gifts

Poop: while awake, your Pufi poops every 2.5 hours (4 at most). Poops make hygiene drop fast. Tap them one by one, or wash to clean them all at once.

Mood

The lowest of food, energy and hygiene sets your Pufi's mood:

  • Above 55: happy. It smiles, hops often and wanders around the garden.
  • 25–55: okay. Its mouth is a straight line.
  • Below 25: sad. Its mouth turns down, a tear rolls down its cheek and it stops wandering.

If everything else is fine but joy is below 25, your Pufi is "okay" instead of "happy". While joy is below 30, the coins you earn from care are halved, so walks and play matter. When joy is low, the ball in the garden bounces faster and your Pufi asks, "Shall we play ball?"

5Care: tap things in the garden

Feed

Tap the picnic basket. A snack comes out and your Pufi eats it (nom nom). Food +25, +1 coin (+2 for its favorite). If food is 96 or more it won't eat and says it's full. Its eyes follow the food.

Sleep / Wake

Tap the bed. Your Pufi yawns and goes to bed, and the camera looks down from above (Sleep). If energy is 92 or more it says it isn't sleepy. Putting it to bed when it's tired (energy below 50) earns +1 coin. It wakes up by itself when energy reaches 100; the Wake button wakes it earlier, but below 60 it gets a little grumpy.

Wash

Tap the bathtub. Bubbles appear, all poops are wiped away, hygiene goes to 100 and you earn +1 coin. If it's already clean (97+ and no poop), it says so.

Walk

Tap the signpost to go for a walk; details in Walks. If energy is below 15, it says it's too tired.

Feeding and washing are off while it sleeps. If energy runs out completely, your Pufi falls asleep on the spot. The ball by the fence opens the mini games.

6Touch, petting and eye contact

Touch

Tap your Pufi once and it squishes and hops, with hearts and sparkles popping out. 35% of the time it says it's ticklish. Babies and cheerful Pufis giggle.

Petting

Move your finger over your Pufi: a single tap isn't enough, you need to stroke back and forth a few times. Then:

  • It closes its eyes happily ("^ ^"), its cheeks blush and its fur trembles softly.
  • It purrs. The purr speed depends on its voice, and it swells and fades with its breath.
  • Hearts come out under your finger and the phone gives a short buzz.
  • Keep petting for 2.6 seconds and it says "I love you" in its own language. That word goes into the dictionary.
  • Joy rises by at most +10 per petting (1.2 per second) and at most +25 per day, so petting can't replace walks.

It reacts according to its personality: shy Pufis hesitate first, cheerful ones giggle, curious ones keep their eyes on your finger, sleepyheads yawn after long petting.

Eye contact

Wherever you touch the screen, your Pufi turns its face and eyes that way. When food comes, it looks up.

7While you're away: a calm day

Your Pufi's needs go down even while the app is closed; when you open the game, the time in between is calculated (up to 3 days back). But in real life you go to school or work, and the game is tuned for that.

It takes it easy when alone

While the app is closed or in the background, its needs go down 40% slower. When energy drops below 40, it naps by itself.

How long can it manage?

If you leave it full, rested and clean (values simulated with the game's own rules):

Starting stateGets hungry (food 0)Goes to the neighbor
Full, rested and clean~13.6 hours~16.6 hours
A good rhythm: feed, wash and go in the morning. When you're back in the evening, clean up, take a walk and pet. Put it to bed before you sleep. While it sleeps, food and hygiene drop much more slowly.

8Auntie Lily: off to the neighbor

If food, energy or hygiene stays at 0 for 3 hours, your Pufi gets sad and goes to the neighbor, Auntie Lily. Before that, a warning appears at the top of the screen:Your Pufi is very unhappy and may go to the neighbor!

While it's at the neighbor's, you have three options:

  1. Wait (free): Auntie Lily brings it back after 1 hour. A countdown shows on the card.
  2. Go get it now: 40 coins the first time. Each later visit costs 20 more, up to 120.
  3. With gems: a few gems instead of coins. Just a shortcut.

Since Auntie Lily feeds and cleans it, your Pufi comes back in good shape (food 80, energy 70, hygiene 80, no poop) and tells you it's back.

9Sleep: the view from above

When your Pufi sleeps, the camera goes up to the ceiling and we look down on it: a wooden floor, a round rug, a night light in the corner, moonlight through the window, a ball and a star toy on the floor.

  • It sleeps on a round cushion, head on a pillow, under a polka-dot blanket. The cushion color is the pastel shade furthest from your Pufi's color (pink, peach, sky, mint, lavender).
  • The blanket rises and falls as it breathes, a bubble grows and pops on its nose, you hear soft breathing and "z"s float above its head.
  • As a baby it looks tiny on the cushion; as it grows it fills it.
  • Dream bubble: now and then a dream appears in the corner: mostly its favorite food, sometimes a flower, a heart or (if it's social) its friends.
  • Tap it and it rolls over and says "z z z". Once it's older than 10 days, half the time it mumbles in its sleep.
  • Pet it and it doesn't wake up; it smiles in its sleep and purrs very softly.
  • Once it's older than 10 days, it also talks in its sleep on its own.
A sleeping Pufi, from the game

10Pufspeak: your Pufi's own language

Your Pufi doesn't speak any human language. It doesn't talk at all when it's born; as it grows it starts talking in its own language. Every Pufi's language is different.

AgeHow does it communicate?Example
Days 0–1No talking at all. It coos, giggles and whines, and shows what it wants with a sign.
Days 2–9Single words. On its first word you get a notice: "Pufi said its first word".Nomu…
Days 10–39Short sentences. A notice says it's making sentences now.Reşo şekfen!
From day 40Long sentences; now and then it says its own name.Reşo şekfen kükener!

How does the language work?

  • Each Pufi's language is built from its own set of syllables: 5 consonants and 3 vowels from its DNA. That's why two Pufis say the same thing with completely different words.
  • It always uses the same word for the same meaning. For example, one Pufi always says "Reşo" for "yummy". You can learn the words over time.
  • Meaningful words come with a little sign (food, moon, soap, shoe…), so it's easier to tell what it wants. Chatty sentences have no sign.
  • The melody of a sentence follows its feelings: questions rise at the end, excitement speeds it up, sadness makes it lower and slower.
  • Pufspeak dictionary (Settings): every meaningful word you hear is added here with its sign and its meaning in your language.

What does your Pufi say?

Hello / Welcome backI'm hungry / I'm fullYummyMy favorite!I'm sleepy / I was so sleepyGood morning / I'm not sleepyI'm itchy / Bath time?So freshWalk? / Shall we go out?Where are my friends?Does it suit me?Flower!Let's go homeI grew upI'm backI love you

11Growing up

In the game 1 real minute is 1 game minute, so your Pufi grows with real days.

StageStartsWhat changes?
BabyDay 0Its smallest form: huge eyes, tiny ears, the highest voice. It doesn't talk for the first 2 days.
KidDay 21It grows and its ears get longer; it makes short sentences.
TeenDay 90Almost full size; long sentences, now and then its own name.
Grown-upDay 210Full size, the longest ears, a slightly deeper voice.
1st birthdayDay 365A big party: the Birthday cake hat (legendary), +300 coins, +30 gems.
  • Every time it reaches a new stage there's confetti and music, and you earn +100 coins, +10 gems.
  • Every 30 days a monthly milestone is celebrated: +50 coins, +5 gems.
  • In Settings you can see how many days are left until the next stage.

12Walks and steps

Tap the signpost and the scene changes: your Pufi walks along a path, houses and trees slide by in the back, you hear footsteps, and a step counter and your daily goal appear at the top.

  • The steps are real. Pufoo reads your phone's own step counter (the first time, it asks for Motion & Fitness on iPhone or Physical activity on Android). Steps stay on your phone.
  • All day counts: steps you take during the day count even when the walk screen isn't open. When you open the app they're added up, and finds and the goal reward are given.
  • Walking makes your Pufi hungry, tired and a little dirty (every 100 steps: food −0.8, energy −1, hygiene −0.5), but walking fills joy more than anything else.
  • If energy drops below 8, your Pufi says "let's go home" and the walk ends. You can stop any time with "Go home".

Finds along the way (every 500 steps)

What?ChanceReward
Item4%A common accessory you don't own yet (one sold for coins)
Gem2%+1 gem
Flower39%+1 coin, and your Pufi says "flower!"
Coins55%+2 to +5 coins

Daily step goal

Choose 1,000, 3,000 (default) or 6,000 in Settings. On the day you reach it, joy goes to 100, you earn +1 gem, and the first time you also unlock the Hiking hat. When the walk ends, a summary card shows your steps and rewards.

Mini games

Tap the colorful ball by the fence: four game cards appear. The games mainly raise joy and use energy (your Pufi won't play below 15 energy). You get +8 joy at the start and +8 to +25 more at the end depending on how you did; a good game fills joy by more than 30. Coins are few (3 at most per game).Gem of the day: across the four games you can win 1 gem per day, with a good score: 25 sweets in Candy Road, 25 floors in Candy Tower, 5 cakes in the Bakery, or finishing a Dance Floor song with 70% of the notes. The end card shows the goal and whether you've got today's gem.

  • Candy Road (−8 energy): your Pufi runs along a four-lane road. Tap left or right (or swipe) to collect sweets; barriers, rocks and puddles cost a heart. When three hearts are gone, the game is over. Every 2 sweets = 1 coin.
  • Candy Tower (−10 energy): your Pufi jumps on biscuit platforms by itself; hold your finger down to steer. Strawberry foam rises from below, so don't get caught. It gets harder as you climb: platforms get narrower and further apart, and the foam speeds up.
    • Moving platform (from floor 4, chocolate balls on the ends): slides left and right.
    • Bee (from floor 6): if it hits you, your Pufi gets knocked down and you lose control for a moment.
    • Cracked wafer (from floor 8): bounces you once, then breaks and falls. No rewards on it.
    • Trampoline: land on it to fly much higher.
    • Portal (from floor 12, rare): your Pufi teleports a few floors up.
    Every 5 floors and every 3 sweets = 1 coin.
  • Pufi's Bakery (−8 energy): customer Pufis arrive and their order bubble shows the cake they want. At the counter, pick the sponge (vanilla, chocolate, strawberry), the frosting color and up to 3 toppings (strawberry, cherry, star, sprinkles), then tap Serve. Speed earns stars (1–3); every 2 stars = 1 coin. A wrong cake or a customer who runs out of patience costs a heart; 3 hearts and the game is over. Orders get longer and time gets shorter; after the 6th cake the order bubble disappears after a few seconds, and tapping to look again costs time.
  • Dance Floor (−8 energy): played with real, royalty-free (CC0) dance tracks: Funky House (Of Far Different Nature, 128 BPM), Can't Resist the Groove and Silent Dance Floor (Umplix, 110 BPM). The notes follow the song's real beats: low sounds go to the left lanes, high sounds to the right; busy parts have more notes, calm parts fewer. When a note reaches the paw ring, tap that lane; timing is forgiving and tapping an empty lane isn't punished. Miss a note and the song skips like a record and goes quiet for half a second; hit the right beat while it's quiet and it comes straight back. From the second round, extra notes join on strong off-beats and the notes fall faster. Your Pufi bounces to the rhythm and jumps, spins, steps or claps on good notes; after a 5-combo its eyes smile. Every 6 misses cost a heart. Every 15 points = 1 coin.

13Friends

The Friends button at the top opens the Friends screen.

  • Your code: every Pufi has a 6-character friend code. Share it with someone you know; they type it in to send a request, and you become friends once it's accepted. Players can't be searched for or browsed.
  • Messages: for safety there's no free-text chat; only preset messages ("Hi!", "Walk tomorrow?"…) and stickers, and your friend sees them in their own language. The first 5 messages of the day give +3 joy each.
  • Gifts: a gift costs 10 coins and gives +6 joy. Your friend receives +5 coins per gift (up to 3 gifts a day).
  • Visits: go to your friend's garden and see their Pufi. +2 coins and +10 joy, for the first 3 visits each day.
  • Friendship level: 1–5 hearts; it fills up with messages, gifts and visits.
  • Add your first friend to unlock the Friendship necklace.
  • Reach level 3 with a friend to unlock the Tiny coffee. You can have up to 20 friends, and you can unfriend, block or report anyone.
Your Pufi's name and look are only shown to your accepted friends and to players you send a request to. Friends data is stored with Google Firebase; see the Privacy Policy for details.

14Coins and gems

Coins: earned by playing

You start with 60 · Daily gift +10 · Feeding +1 (favorite +2) · Washing +1 · Bedtime when tired +1 · Finds on walks (every 500 steps) · Visiting friends +2 (first 3 visits a day) · Gifts from friends +5 · Monthly milestone +50 · New stage +100 · Mini games (3 at most per game) · Coin pouches bought with gems. An active player earns about 40 coins a day.

Gems: rarer

New stage +10 · Monthly milestone +5 · 1st birthday +30 · Daily step goal +1 · Finds on walks +1 (2% chance) · Coming back 7 days in a row +3 · Gem of the day in mini games +1 (one a day across all four) · Pufoo Club +5 every day · Packs in the shop. You get 25 gems to start.

While joy is below 30, coins from care are halved (at least 1).

Fair play

  • Turning your phone's clock back doesn't turn time back: the daily gift, gem of the day, step goal and 7-day streak won't unlock again.
  • Your save is signed: if it's edited by hand to add coins or gems, the balance is reset.
  • You can have up to 20 friends; visit coins are given for the first 3 visits a day.
  • Steps come from your phone's step counter; shaking the phone doesn't count.

15Shop and accessories

The bag button opens the shop. It has two tabs: Accessories and Gems. Your Pufi can wear one item in each of six slots at the same time. Tap an item you own to put it on or take it off; each time your Pufi hops and asks "Does it suit me?". Every item in the shop is previewed on your own Pufi.

CommonRareLegendaryAutumn (Sept–Nov)
SlotWith coinsWith gems
HeadBow 120 · Party hat 180 · Cherry clips 200 · Flower crown 280 · Beanie 360 · Mushroom hat 440 · Strawberry hat 480Star clip 30 · Frog hat 40 · Halo 90 · Tiny cloud 100 · Tiny crown 220
FaceFreckles 100 · Cheek stars 160 · Round glasses 220 · Sunglasses 320Heart glasses 40
NeckBow tie 180 · Kitty bell 240 · Tiny scarf 380Pearl necklace 50
Back–Butterfly wings 100 · Angel wings 260
HandFlower 140 · Ice cream 200 · Heart balloon 280Tiny umbrella 45
BuddyLadybug 360 · Snail 480Chick 80
Autumn–Acorn hat 50 · Maple leaf 50 (September–November only; leaves the shop on December 1)
EarnedHiking hat (daily step goal) · Friendship necklace (first friend) · Tiny coffee (friendship level 3) · Birthday cake (1st birthday)
  • Deal of the day: every day one gem item is 35% off; it changes at midnight.
  • Gems tab: the Starter Pack (100 gems + 500 coins + the Chick buddy, once per account), Pufoo Club (a monthly subscription: +5 gems every day, about 150 a month) and gem packs: 80 · 280 (250 + 30 bonus) · 850 (700 + 150 bonus). Prices are shown in your local currency. Your first gem pack gives double gems.Coin pouch: 20 gems = 300 coins, 60 gems = 1,000 coins. If you don't have enough gems, the shop tells you how many you're missing and opens the Gems tab.
Purchases go through the App Store or Google Play payment screen. You can restore purchases and manage your subscription in the same tab.

16Settings

Open them with the gear button at the top right:

  • Growth: which stage your Pufi is in and how many days until the next.
  • Who is [name]? its looks, personality and favorite food.
  • Pufspeak dictionary: the words you've heard and what they mean.
  • Sound: turns all sounds on or off. Reminders (notifications) and the game language are here too.
  • Daily step goal: 1,000 / 3,000 / 6,000.
  • Start over with a new egg: tap twice and your current Pufi is deleted and a new egg arrives.
  • Game guide: this page.

17Sounds

The game makes its sounds on the fly with your phone's audio engine, so every Pufi's voice is its own. Only the Dance Floor songs are real music tracks.

Pufi talking and cooingGigglingYawningPurringEgg taps, cracking, hatchingFood dropping and nom nomBubblesCleaning poopCoinsGrowing-up tuneFootstepsFinding somethingBlanket rustleSleepy breathingOpening chime
On iPhone, game sounds don't play while the silent switch is on. You can also turn sounds off in Settings.

18Tips and FAQ

Why isn't my Pufi talking?

It doesn't talk at all for the first 2 days. That's normal.

Where's my Pufi? The garden is empty!

It went to Auntie Lily next door; the card tells you when it'll be back. If you wait, it comes back for free.

I can't pet it, it just hops.

A single tap makes it hop; to pet it, move your finger back and forth over your Pufi a few times.

Where is my progress saved?

On your phone, with a backup copy in the phone's app storage. Deleting the app deletes your Pufi, and progress doesn't move to another phone.

Does time stop when I close the app?

No. When you open it, the time in between (up to 3 days) is calculated; but your Pufi takes it easier while you're away.

What's the fastest way to earn coins?

Open the game every day (daily gift +10), care for your Pufi regularly, take walks (coins and flowers on the way), visit your friends (+2) and keep joy above 30 so rewards aren't halved.

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